What the Apple Watch gets wrong about human motivation

The Apple Watch is a behavioral intervention device that was created without consulting any behaviorists. I asked Apple directly about this – both at the original presentation around the Watch and again just before publication. I was told that Apple doesn’t use outside consultants, though it does invite researchers to come discuss their work, including those who have interests in habit formation and behavior change.

How to Play ‘Hop Up’, the Mini Game That’s Taking WeChat by Storm

You might have noticed that the smartphone zombies have been holding their phones nervously; eyes glued to their screens, thumbs busy pressing the screen and releasing, while a black figure is hopping around squares. Maybe you are one of them, but if you have yet to hear about it, it’s time to catch-up on China’s latest viral game phenomenon.

Report explores the K-12 testing and assessment tools are rejuvenating the education industry

The global education technology market can be broadly categorized into two segments, namely technological architecture and collaborative tools. The technological architecture comprises hardware, software, and services. The hardware segment consists of interactive whiteboards, interactive displays, educational personal computers, and projectors.

Global Next Generation LMS for Higher Education Market CAGR of +26% by 2022- Advanced Technologies, Competitive Analysis, New Developments, Regional Outlook & Key Players like D2L, Docebo, Growth Engineering, INSTRUCTURE, Jenzabar, Blackboard, Edmodo, PowerSchool Learning, N2N Services

Our analysts forecast the Global Next Generation LMS for Higher Education Market to grow at a CAGR of +26% by revenue during the period 2017-2022. This industry research report identifies the better content management functionalities offered by these learning management systems to be one of the major factors that will have a positive impact on the growth of this market in the coming years.

Why a Rockstar Games Founder Is All-In on Safety-Focused VR

PCMag goes inside NextWave Safety for an exclusive look at the virtual reality tech it will use to train the next generation of construction workers and warehouse employees. How do you prepare people for an emergency situation without actually putting them in danger?

FanLogic Interactive Inc. and Belgravia Capital International Commence Design of Blockchain Loyalty Program for the Global Cannabis Industry – Press Release – Digital Journal

The program will be customer accessible on mobile and other electronic media distributed apps. The blockchain-distributed app will provide real-time loyalty reward points to customers of licensed distributors and other legal distributors of cannabis medicinal and related products.

In an ironic twist, Mumbai-based ed-tech startup eyes strategic investments from the same publishers it sought to disrupt

Callido Learning – an education startup that defined its ‘digitally native content’ in opposition to traditional publishers – is now an unlikely target for strategic investments by these same publishers.

New data helps MSU combat sexual assault on campus

In the last year, there have been at least nine reported sexual assaults on the campus of Midwestern State University. MSU Vice President for Student Affairs Dr. Keith Lamb said the multi-disciplinary task force is using new data from to combat the issue.

Fitness goals

THE month of January brings in a kick of motivation to most as it opens the year. Hence, people set their goals this month so they would have something to work on. And usually in the bucket list, is our dream to become fit, which is quite difficult to achieve.

Why medtech is moving on from products to services, and embracing platforms

In the face of competition from digital disrupters, the medtech industry needs to embrace digital healthcare platforms to deliver the services patients have come to expect. Accenture recently interviewed 8,000 patients, and 63pc wanted more input into treatment decisions and would use patient services from life sciences companies if they were aware of them.

3 ways the L&D landscape is changing in 2018

In today’s constantly evolving world, there is a demand for new skill-sets every year. In fact, according to a report by Udemy, 78% of L&D managers said their biggest challenge was keeping their employees’ skills up to speed with change. At the same time, the L&D landscape itself is also evolving at a faster pace than ever before.

Gamification in Education

BLOOMSBURG, COLUMBIA COUNTY (WBRE/WYOU-TV) In a day and age, people are hooked to games on their digital devices, often making it hard to focus on other areas of life. But more and more educators are using gaming to their advantage.

Are you using gamification to improve your customers’ and employees’ experience? – Phoenix Business Journal

One of my pet peeves is hyped trends that take over and dominate everyone’s thoughts and discussions for a short period, then fade away into obscurity. It is easy to dismiss them as fads, and they often are. One such trend was gamification.

How can gamification decrease the opportunity cost of onboarding?

Have you ever calculated the cost of an ineffective onboarding process? Or do you think that your company uses its potential to the fullest? Let us imagine now a different situation. All newcomers are introduced to their workplace so well that they can carry out their tasks effectively right from the very beginning.

Gamification in the workplace – keeping employees motivated

By Steve Wainwright, Managing Director EMEA at Skillsoft Information Technology Published: 24 January 2018 When it comes to enterprise gamification, opinion has long been divided between liberal business leaders, driven by motivation and productivity, and those who believe that the traditional disciplined environment is ultimately more productive.

Enhance Your Event Experience With Simple Gamification Techniques

PR, media strategy, creative & advertising execs share trends & tips Opinions expressed by Forbes Contributors are their own. Post written by Jessica Gonzalez Founder of InCharged, cellphone charging stations where consumers plug in their cellphone and sponsors can present non-obtrusive messaging. Jessica Gonzalez , Forbes Councils Gamification isn’t just for kids and millennials.

Enhance Your Event Experience With Simple Gamification Techniques

PR, media strategy, creative & advertising execs share trends & tips Opinions expressed by Forbes Contributors are their own. Post written by Jessica Gonzalez Founder of InCharged, cellphone charging stations where consumers plug in their cellphone and sponsors can present non-obtrusive messaging. Jessica Gonzalez , Forbes Councils Gamification isn’t just for kids and millennials.

Enhance Your Event Experience With Simple Gamification Techniques

PR, media strategy, creative & advertising execs share trends & tips Opinions expressed by Forbes Contributors are their own. Post written by Jessica Gonzalez Founder of InCharged, cellphone charging stations where consumers plug in their cellphone and sponsors can present non-obtrusive messaging. Jessica Gonzalez , Forbes Councils Gamification isn’t just for kids and millennials.

Can education be made into a game?

Gamification. It’s a word that has been thrown about a bit this last decade. Most just use it to describe awarding points for trivial or easily ignored tasks, to encourage people to do them. Points for cleaning the house, keeping a score on your pedometer or whatever fancy new fitness-on-my-wrist is popular, workplaces trying to foster ambition with prizes and competition.

The inside story on how Big Bazaar developed a mobile game to promote its mega property ‘Sabse Saste 5 Din’ – ET BrandEquity

Big Bazaar, the hypermarket chain from Future Group has created a mobile game to promote its mega property, ‘Big Bazaar Sabse Saste 5 Din’. The game is designed and executed by L & K Saatchi & Saatchi and is called Big Bazaar’s ‘ Deal Skyfall – Sabse Saste 5 Din’.

EXCLUSIVE – OpenGov Breakfast Insight session on tackling cybersecurity for critical infrastructure ecosystems | OpenGovAsia

On January 25, around 30 representatives from various ministries and agencies of the Government of Singapore gathered for OpenGov’s Breakfast Insight session on Tackling Cybersecurity for Critical Infrastructure Ecosystems. This was the second cybersecurity gamification event organised by OpenGov in collaboration with Kaspersky.

Global Education Gamification Market Products,Local Supply,Trend, Import, Export, Local,Consumption,Analysis in 2017-2022

Education Gamification Market report provides an in detail study of Manufactures in the market which is based on the various objectives associated with an organization such as Analysis, Market Share, Regional Market Performance, Product Specification, and the Company Introduction.

Top technology trends in 2018 for the insurance industry

Yogita Khaitan “Insurtech”, similar to fintech, has become a buzzword, owing to the digital innovations and transformation disrupting the insurance industry. Rapidly changing customer behaviour due to the adoption of technology has led to an increasing need for insurers to rethink their strategies and business models.

Circadence Selected as SC Media 2018 Excellence Award Finalist

BOULDER, Colo.–()–Circadence® Corporation , a market leader in cybersecurity training and assessments, today announced that Project Ares® has been recognized as an Excellence Award finalist in the Best IT Security-related Training Program category in the 2018 SC Awards. Finalists are recognized for outstanding leadership and providing superior security products to the cybersecurity industry.

New Year’s Resolutions – a few ideas for HR – HR News

Charles Hipps, CEO & Founder, WCN Another year has been and gone – Happy New Year 2018 to all HR News readers! At this time of year, it’s traditionally a time for reflection and the chance to make resolutions for the 12 months ahead.

CYPHER LEARNING Launches INDIE: the Best LMS for Entrepreneurs That Want to Create and Sell Online Courses – Press Release – Digital Journal

INDIE is designed for entrepreneurs that need an easy and accessible way to create, manage, and sell online courses. With an intuitive design, powerful features, easy setup, and attractive pricing, the platform is the perfect solution for entrepreneurs that want to market their knowledge and grow their online business.

HR Trends to Keep an Eye on in 2018

Human resources departments are meant to serve the needs of the company and the employees working there. Contributor Kamy Anderson, Ed-tech enthusiast. Whether it is all about hiring new candidates for the required positions or fulfilling the needs of existing employees.

You Can Definitely Guess Which Premier League Club Invested In Crypto-Currency

Arsene Wenger, the Professor with an economics degree, is dipping Arsenal’s pocket book into the crypto-currency markets. The club reached an agreement Wednesday with California-based CashBet, which will thus be allowed to advertise at Emirates Stadium. Now Gunners fans can watch ads for fake money while cheering for fake trophies.

Putting futures thinking into action at your business or organization – Atlanta Business Chronicle

In a previous article we defined futures and described how this type of critical thinking and strategic foresight can help businesses strategize to meet challenges and opportunities on the horizon. Now, we’ll offer tips on how you can think and act like a futurist, and help your organization shift its perspective with an eye on tomorrow.

Energy Efficiency Gamification Market – Recent upcoming trend for the forecast period 2018-2023 profiling key players Among others

This research report on Energy Efficiency Gamification Market provides detailed analysis on the main growth prospects and challenges in the market. This research study is expected to guide the new and existing key players in the market in making current business decisions in order to sustain in the rigid competition of the Global Energy Efficiency Gamification Market.

SoftGamings adds Endorphina to its product portfolio

Casino games aggregator and platform developer SoftGamings has completed the integration of the Endorphina gaming content into the SoftGamings Platform. The full suite of Endorphina products available at SoftGamings includes all 40+ slots, developed by the Endrophina. The games fall into 8 categories: fruit, horror, 3D, unique, oriental, cute, ethnic and the classic slots.

2018 brings above-average growth to sign industry – Sign Media

The sign, graphics and visual communications industry is poised for continued above-average growth in 2018, according to the latest quarterly economic report commissioned by the International Sign Association (ISA).

Gamifi Uses Augmented Reality to Attract Real-World Customers

A Lexington web development firm is betting that the technology that made Pokémon Go such a hit two years ago stands to be the next big thing in the business world. The firm, Fusioncorp, made good on its hunch last summer when it created a new startup to pursue clients seeking innovative ways to connect with their customers.

Four keys to E-learning success in 2018 – The Catalysts by Krishna Kumar | ETtech

A skilled workforce is at the heart of any great organization, and with 2018 business planning in full swing and digital transformation on everyone’s minds, it’s time to address key priorities for your new e-learning programs. Growing organizations often have a wide range of needs when it comes to employee skills training, so it can be difficult to know where to start.

Research delivers insight into the K-12 testing and assessment industry trends to 2022

The analysts forecast global K-12 testing and assessment market to grow at a CAGR of 8.19% during the period 2018-2022. The latest trend gaining momentum in the market is gamification. Gamification is gaining popularity among students and teachers due to the involvement of game mechanics and game design techniques in a non-gaming context.

Best Help Desk Software To Ensure Customer Satisfaction – News4C

First of all what is a Helpdesk app exactly? Helpdesk app is all about brand reputation because it acts like a defense mechanism against negative customer experience. It empowers agents and customer service reps to quickly and effectively respond to various customer issues, thus ensuring positive feedbacks which results in a good reputation.

Bethereum | Transparent and User Friendly Sports Betting on Blockchain | ICO

It is in the human nature to seek thrills and follow passions. Perhaps in no other sector of the economy is this as true as in the gambling market, and blockchain can represent the next step in those thrills. Across the globe, the gambling industry moves USD$450 billion per year.

7-minute workout apps: Out of 30 tried, here are the best

The best 7-minute workouts on the planet are the ones you’ll actually do. This is what I know for sure after testing out more than 30 of them over the past few months. That and yes, they really do work.

Lympo ICO Review | Help People Live More Healthily using Blockchain

Blockchain-based health ecosystems are one of the largest growth areas for this technology and that will only increase this year.. According to Deloitte blockchain technology has the potential to transform healthcare. Secure, immutable ledger technology will help provide new models for healthcare provision, data security, privacy, interoperability and make electronic health records more accessible and manageable for both users and wellness if not healthcare providers.

Paktor CEO on why online dating is better than a school or workplace romance

Ng Jing Shen also speaks about Paktor’s businesses and plans for the future

RBC’s Digital Cash Gifts Via Vouchr | PYMNTS.com

People love to give the gift of cash, and their friends and family typically love to receive it: Cash guarantees that the recipient gets a gift that he or she truly wants (and it’s never the wrong size or color!), which is a win for both parties. However, cash doesn’t have much flair.

How gamification enhances productivity in the workplace

PS News is an online newspaper packed with news and other information designed to inform, entertain and challenge the professional staff of public sector organisations around the nation.

Gamification Market Expected To Reach 30.37% CAGR Till 2021

Gamification implements game mechanics in a non-gaming context to drive user engagement and solve problems. Some of the popular game mechanics include badges, reward points, ranking, and challenges. The objective is to engage users through a gaming environment.

Global Gamification Market Business Overview 2018: Bunchball Inc, BigDoor

MarketResearch.Biz published a new detailed industry research that focuses on Global Gamification market, delivers detailed analysis of market and future anticipation of Gamification industry. Gamification Market study prepare with historic data up to 2017 and gives a forecast for 2018-2022.

New Partnership Helps Bond Brand Loyalty Use Gamification for Strategic Customer Engagement

Bond Brand Loyalty, a leading global customer engagement agency, continues to build on a series of recent partnerships as a way to further enhance its abilities to deliver increased customer and employee engagement. After securing partnerships with Salesforce and RedPoint, the company has now joined with CataBoom, a behavioral marketing engagement platform.

Game on! Bond Brand Loyalty Ignites Engagement with CataBoom

By using games and game mechanics to engage and instantly reward customers, Bond can provide enhanced strategies that drive customer acquisition, further personalize engagement and increase retention. CataBoom’s unique solution allows Bond to enrich its class-leading Synapze Loyalty and CRM platforms to deliver more immediate, tangible results by leveraging the consumer’s innate desire to play games and win.

Gamification Gives Healthcare Triage, Cybersecurity a Boost

Games aren’t just for fun anymore. These days, everything from dating to learning has been gamified, and if you’ve used an app to count your daily steps or record your meals, then you already know that healthcare is no different.

HealthTech: The Latest Tech in Healthcare & IT Solutions

HealthTech Magazine is the number one source for healthcare tech news, medical updates, and more! Learn how the right IT can help change healthcare.

NUS students compete to design robotic aids for the elderly and the disabled using limited resources | OpenGovAsia

Each team was required to submit a robot built from the materials provided. Additional materials required had to be either 3D-printed or sourced from recycled materials. Recently the inaugural Robots@NUS Competition 2017 was organised at the National University of Singapore, with students 12 teams of NUS students developing innovative robotic aids for the elderly and the disabled.

Innovation in higher education: E-learning in a new era

How will technology shape the university in the 21st century and contribute to reform higher education? Does the current education system prepare graduates for real-life? All these questions are legitimate and warrant genuine analysis. It is argued that disruptive technologies in e-learning like…

How This M’sian Startup Is Giving E-Wallets To People Who Don’t Even Have Bank Accounts

Entrepreneur A major buzzword of 2017 was fintech. Its potential is huge-imagine growing a cashless society via e-wallets, e-payments, and more, in this region. CheQQme, a marketing channel that transforms online engagements into human traffic for brick-and-mortar businesses, sees themselves going further than just being about rewards and gamification.

Tips for beating the Blue Monday blues

To keep your staff motivated, focused and productive Today, 15 January, is Blue Monday – the so-called most depressing day of the year. Although there may not be hard science behind the idea of Blue Monday, there’s no denying that January can be a gloomy time – for both employees and employers.

How Shooty Skies dev Mighty Games aims to do serious games right

It continues to be a busy time for the Australian game industry, with more marquee initiatives coming out of its state-level governments that leave me cautiously optimistic about its future.

Social VR’s Success Depends On Humans, Not Headsets – UploadVR

The early success of social VR apps like Rec Room and Altspace show us that social VR ventures need to focus on key drivers of human behavior as much as they focus on engineering and 3D UX design.

Tshimologong, BCX invite tech start-ups to enter accelerator

Wits University’s Tshimologong Digital Innovation Precinct is inviting technology start-ups to apply for the first edition of the BCX Innovation Progr

MBA Jobs: Strong Industry Connections Spark New Career Opportunities For Liverpool MBAs

For everyone applying to study an MBA, career progression is vital. Whether it’s starting fresh in a new industry or bringing a new concept to the market, applicants want to know that the business school they’re applying for will give them the skills and the industry connections necessary to achieve their goals.

Healthcare Gamification Market: Industry Peers, News & Growth Opportunities 2022

The “Healthcare Gamification Market ” Report provides a complete decision-making overview including definition, product specifications, market gains, key geographic regions and imminent Healthcare Gamification industry peers for 2017-2022. Healthcare Gamification Market Research Report provides a professional and in-depth study of the major Healthcare Gamification industry leading players along with the company profiles and strategies adopted by them.

Education startup Oliveboard surpasses 2 m subscribers in India

New Delhi [India], Jan 20 (ANI): Oliveboard, an online test preparation platform specialising in government and bank recruitment exams, has announced that it has secured two million registered subscribers recently. The increased and rapid adoption of the platform and its services can be attributed to the company’s offerings which are tailor-made to help students tackle the toughest examinations with ease.

KinerjaPay Transitions to Token Payment Platform with Guidance from Blockchain Industries

Operating in largest economy, KinerjaPay is planning to raise up to $7 million USD from its impending ICO (initial coin offerings). The ICO, sometimes referred to as initial token offerings, will be offered to institutional or private investors in the form of KCOIN, KinerjaPay’s own proprietary virtual currency.

2017-2018 Workforce Optimization Product and Market Report & 5 Year Projections for the 12 WFO Application Components – ResearchAndMarkets.com

DUBLIN–()–The “2017-2018 Workforce Optimization Product and Market Report” report has been added to Research and Markets’ offering. The 2017- 2018 edition of the Workforce Optimization Product and Market Report covers 8 leading and contending vendors: Aspect, Calabrio, dvsAnalytics, NICE, OnviSource and Verint are featured at an in-depth level throughout the Report; OpenText and ZOOM are covered at a higher level.

How can an LMS help to future-proof your learning strategy?

Businesses are under increasing pressure to future-proof their learning and development strategies – and a learning management system can prove helpful in this respect. Any organisation that is serious about learning and development will realise that training strategies cannot ever stand still, lest they be left behind by the relentless progress of a constantly-evolving business market.

Cryptos = Dopamine/I’m making money loop – ValueWalk

Google invented it Apple scaled it Facebook perfected it Bitcoin’s benefiting from it We’re talking about the gamification of our eyeballs and attention spans via instant digital gratification. Here’s former Napster founder and Facebook exec Sean Parker talking about it, …

How to Use Augmented Reality at Meetings

by Matt Alderton | January 21, 2018 You’ve heard of virtual reality. But this is the year of “augmented reality,” or AR, according to Joe Schwinger, CEO and co-founder of meetings technology company MeetingPlay. “I think it will become commonplace in 2018,” says Schwinger, who describes AR as “the ability for users with their mobile phones to see something that nobody else can see.”

New Fitbit Coach app comes to Xbox One, Windows 10, and Windows phone | On MSFT

Fitbit has just announced that they will be bringing their Fitbit Coach iOS and Android smartphone app to Microsoft’s Xbox One video game console, Windows 10 PCs, and Windows 10 Mobile devices.

VR simulators centerpiece of Nevada training facility

A new education and training facility in Reno, NV, will use the region’s first virtual reality (VR) construction heavy equipment simulators in its heavy equipment operator training program, according to Equipment World. The Nevada chapter of the Associated Generator Contractors of America (AGC) received a $200,000 government grant to help launch the facility.

CYPHER LEARNING Launches INDIE: the Best LMS for Entrepreneurs That Want to Create and Sell Online Courses – Press Release – Digital Journal

INDIE is designed for entrepreneurs that need an easy and accessible way to create, manage, and sell online courses. With an intuitive design, powerful features, easy setup, and attractive pricing, the platform is the perfect solution for entrepreneurs that want to market their knowledge and grow their online business.

Learning Technologies 2018 | Conferences

Europe’s leading L&D exhibition and conference, Learning Technologies 2018, is almost here. With more than 8,000 visitors, 200 exhibitors, 150 free L&D seminars and over 70 conference speakers, you might feel a bit overwhelmed at the opportunities available.

Classroom Displays Market – Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2017 – 2025 – openPR

Press release – Transparency Market Research – Classroom Displays Market – Global Industry Analysis, Size, Share, Growth, Trends, and Forecast 2017 – 2025 – published on openPR.com

Chamillionaire Offers Help To Deported Man’s Family

Recently, two topics that one may never think of in tandem have crossed paths: Hakeem “Chamillionaire” Seriki and DACA. The rapper, best known for his 2005 hit, “Ridin'” may have been laying low for the past 13 years in terms of music, but he’s still active in other circles.

ORYX onto a winner with Wunderino content deal – CalvinAyre.com

January 17th 2018 – ORYX Gaming has integrated and launched a wide selection of proprietary and third-party content onto Wunderino online casino. The deal includes some of the most popular games from GAMOMAT and Kalamba Games. Free rounds, Re-pick bonuses, Missions, Achievements, Red Hot Firepot and Golden Nights side bet jackpot features promise plenty of action and big wins for Wunderino players.

Mars banks on evidence and collaboration | WARC

NEW JERSEY/SLOUGH: Mars, the confectionery to pet foods business, sets great store by creativity in its marketing but sees science and data as vital to exploiting that to greatest effect, its CMO has said.

StormX Adds New EVP of Business Development and User Acquisition Head – Blockchain News

Share with: StormX announced last Thursday the addition of Jon Nolz as Executive Vice President of Business Development and Perry Pak to as Head of User Acquisition at the blockchain-powered adtech and microtask gamification company. The key hires are designed to enhance the monetization and user growth of the StormX platform through strategic partnerships and …

How gaming is bringing new sounds to new ears

There’s a reason why the Remarkable Accelerator has such a bold name. In part it’s the Remarkable ideas behind each of the program’s tech4good startups. But mostly, it’s the Remarkable people making these ideas a reality. With applications closing soon for the 2018 program, we want to share these Remarkable Stories.

Education quiz app Kahoot says it’s now used by 50% of all US K-12 students, 70M users overall

With HQ Trivia continuing its viral and popular run, and education remaining a perennially strong category in app stores, it was only a matter of time before someone came along that combined elements of both to hitmaking effect.

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It’s mostly only in movies that salespeople are seen as swashbuckling, charming or aggressive heroes and heroines who make or break the fortunes of their companies. The truth about sales is that it is really a lot of grunt work, far away from the limelight.

Digital innovation programme at Tshimologong

Wits University’s Tshimologong Digital Innovation Precinct has announced the launch of the BCX Innovation Programme and is inviting technology start-ups to apply. Tanye ver Loren van Themaat, Tshimologong incubator and accelerator manager, says the programme is part of BCX and Telkom Innovation Programme, and is an exciting opportunity to grow and develop innovative digital start-ups…

FanLogic Grants Options

FanLogic Grants Options Calgary, Alberta (FSCwire) – FanLogic Interactive Inc. (TSXV – FLGC, OTCQB – FNNGF, “FanLogic” or the “Company”) is a market leading digital promotions software company; unlocking the power of loyalty and social influence. Today FanLogic is announcing the grant of 25…

Cycling studio trend pedals its way to Summit County

The new CycleBar in Hudson joins Shifting Gears, also in Hudson, and Jackie’s Gym in Fairlawn as studios that specialize in indoor cycling classes. While classes have been offered at local gyms for two decades, contemporary indoor studios amp up the experience.

Stop Murder … by Making Killing a Game?

The argument lasted two weeks. A simple premise unraveled over days of continual chatter all cohering around an apparently not-so-simple question: Why is murder wrong? Sparing you the various meandering crossroads, here’s the final take: A society that sanctions murder is an inherently unstable one and is probably incapable of guaranteeing its continued existence.

Faurecia’s Auto Cockpits of the Future Dazzle At CES

Imagine a driverless car that feels more like a plush office or comfy lounge. Imagine, too, listening to classical music while your passengers listen to jazz or metal – and neither of you can hear the others’ if you choose, nor the others’ phone calls.

How to Do Continuous Onboarding the Right Way

No matter the business or industry, one reality holds true: New workers = higher risk. In fact, in the first month on the job employees are at more than three times the risk for a lost-time injury than workers who have been at their job for more than a year.

Chasing scale, Instagram influencer networks cut corners – Digiday

Influencer talent agencies are using social-amplification practices to pump up results, creating erroneously successful campaigns or potentially causing safety issues for brands. It’s an oft-hidden practice that has its roots in the industry’s scramble to show big numbers. Brands often preach “quality” engagement but seek big numbers, which means influencer networks are often scrambling to make up big goals.

2018 mobile advertising trends to watch: Playables and interactive ads

Playable mobile ads are popular in the gaming industry because they perform well and users prefer them to other ad formats. This trend will continue next year, and we will also see other industries follow suit, adopting playable and interactive ad experiences for both branding and performance-driven campaigns.

Analyzing behavioral economics and psychology are key to engaging patients to make meaningful changes

So many well-meaning patient engagement efforts are based on a fallacy. The logical assumption is that by connecting patients with technology – equipping them with access to their personal health data or the educational information relevant to their condition – they’ll take a more active role in their care.

Elephant Media Network: Digital Marketing is a War for Online Visibility & SMEs Just Got a New Weapon

(Photo: https://mma.prnewswire.com/media/629292/Founder_Omer_Rana.jpg ) Social Media is a constant battlefield. Here’s what years of research uncovered for a winning strategy. * ” Elephant Social says: The art of digital marketing is of vital importance to the brand. It is a matter of growth and stagnation, a road either to fame or ruin.

Using video games to improve pediatric disaster education

SAN DIEGO – The use of video games to facilitate training, commonly referred to as gamification, is well-established in many industries, however, its application in healthcare is variable. The Pediatric Research in Disaster Education (PRIDE) team is trying to change that.

Health agency looks to app for help with litter cleanup — GCN

Officials at the Gallatin City-County Health Department in Montana are using an app to document cigarette butt litter to push for new policies related to tobacco use. Using Litterati, two Health Department staff members, employees at other departments and members of the community at large are documenting litter related to tobacco use.

Five Ways Teachers Can Use-and Create-Augmented Reality Experiences – EdSurge News

A fourth-grade student at Mendez Elementary in San Marcos, Texas, held an iPad out in front of her. On the screen, she saw her classroom just as though she were using the camera, but with one startling difference: There was a zombie floating in front of her.

ATD Job Bank

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Desiree Peterkin Bell Announces That 2017 Was A Fantastic Year For DPBell & Associates – Press Release – Digital Journal

DPBell & Associates has announced that they have had a purpose driven year in 2017 and are looking forward to an even greater 2018. To celebrate, they have recently released a newsletter highlighting all their different notable projects and looking forward to the future.

RBC’s Digital Cash Gifts Via Vouchr | PYMNTS.com

People love to give the gift of cash, and their friends and family typically love to receive it: Cash guarantees that the recipient gets a gift that he or she truly wants (and it’s never the wrong size or color!), which is a win for both parties. However, cash doesn’t have much flair.

Seven corporate wellness trends for 2018 — and beyond

The top corporate wellness trends are being driven by technology — some of which now sounds a bit futuristic. But experts say that in 2018 and beyond, you can expect to see employers try new technologies, such as room sensors and chatbots, in an effort to keep employees healthy, engaged, productive and loyal.

Personalised learning is the right reskilling tool for both corporates and business schools

November is usually the month to plan the training budgets for the year ahead. At Inatech-as in any other organisation-there were discussions with business heads on the projected plans and the arising training requirements. A cloud software company in physical oil trading and risk management, Inatech operates in a niche area.

The top 17 fitness trends you need to know about in 2018

Last year saw it all, kombucha-based cocktails (fermented tea to you and I), protein-packed insect snacks and commuters on scooters. There’s no doubt more and more of us are starting to lead healthier and balanced lifestyles, take the popularity of Veganuary this month for example. So what does 2018 have up its sleeve?

Michael Allen’s Guide to e-Learning. Building Interactive, Fun, and Effective Learning Programs for Any Company. 2nd Edition – Business, Business and Finance, Management Industries

The Michael Allen’s Guide to e-Learning. Building Interactive, Fun, and Effective Learning Programs for Any Company. 2nd Edition Report has been published. It provides updated in 2018 year analysis of industries from Business, Business and Finance, Management Markets.

Slack Makes It Hard to Get Anything Done at Work. It Also Makes You Work All the Time.

This piece was originally published in Slate on April 19, 2015. Last year blogger Beejoli Shah started to notice a curious new artifact populating her social media feeds: screenshots of office chats, mostly taking place in an upstart workplace communication tool called Slack.

gamification – Google Search

Geo-targeted advertising is becoming more and more important for marketers. Utilising platforms like in-vehicle entertainment, marketers are able to know exactly where the passenger has been collected from and where they are going – imagine serving ads to them whilst they’re in transit to a specific …

Institute For the Future and SecondMuse Join Forces to Understand How VR, Gamification Can Create Positive Behavior Change

The Institute for the Future (IFTF) is bringing 50 years of strategic foresight experience to Legends, SecondMuse’s immersive storytelling and educational project in the South Pacific. Together with local health and nutrition experts in Tonga and Fiji, innovators will be using cutting-edge storytelling technologies, like virtual reality, and gamification, to draw attention to malnutrition issues in the South Pacific and help restore pride in traditional diets.

Game on! Bond Brand Loyalty Ignites Engagement with CataBoom

Agency enhances gamification offerings to drive conversion and deepen loyalty TORONTO, NEW YORK and LONDON, Jan. 16, 2018 /PRNewswire/ – Bond Brand Loyalty, a leading global customer engagement agency, today announced a strategic partnership with CataBoom, a behavioral marketing engagement platform. The partnership allows Bond to further enhance its capabilities to deliver increased customer and employee engagement.

Global Gamification Market: Increasing Marketing Activities Across Various Enterprises Is Anticipated To Boost The Growth Of Global Gamification Market

Gamification is a process to motivate participation, loyalty and engagement with the technique of game-design elements and game principles in a non-game context which plays an important role in user engagement, employee productivity and growth of the company. Gamification also adds advantages to increase customer base through marketing tools, employee recruitment, physical exercise and more.

Gamification, Moodle, And You (And Moodle HQ’s Adrian Greeve) in 2018

Ever since the early 2010s when gamification began permeating more aspects of user interactions, the Moodle community started to show its interest, excitement, and healthy skepticism about the possibility of adding a ” game layer” on top of education. Moodle HQ’s Adrian Greeve has been a witness of its ebbs and flows, he shares in an interview for moodle.com.

#BizTrends2018: The rise of AI and gamification in in-transit advertising

Geo-targeted advertising is becoming more and more important for marketers; and artificial intelligence in vehicle transit advertising will also become more common place over the next few years….

Let the Candidate play: HR & Gamification

Technology is an essential part of our lives today and only few people can imagine living without it. In the era of rapidly changing technology nearly every business has been affected in various ways. HR has always been the most crucial part of any business, as finding the right candidate to meet the business requirement is very important.

Global Education Gamification Market 2016-2020

The Government and Public Sector Report has been published today. It provides updated in 2018 year analysis of Government and Public Sector Industries. About Education Gamification Gamification is the process of implementing game mechanics into non-gaming contexts to drive user engagement and to enhance problem-solving.

Gamification In E-Learning Market Trends, Volume Analysis, Segments, Value Share and Key Trends 2018-2023

A comprehensive analysis of the Global Gamification In E-Learning Market is been done in this intelligence report. It includes the investigations done on the past progress, ongoing market scenarios, and future prospects. An accurate data of the products, strategies and market shares of leading companies in this particular market is mentioned.

DeepMarkit Business Update

Source: DeepMarkit Corp CALGARY, Alberta, Jan. 08, 2018 (GLOBE NEWSWIRE) — At the request of IIROC, DeepMarkit Corp., (“DeepMarkit” or the “Corporation”) (TSX-V: MKT) (OTCQB:MKTDF) wishes to confirm that the Company’s management is unaware of any material change in the Company’s operations that would account for the recent increase in market activity.

Game On for Cybersecurity Competence

Gary Audin | January 12, 2018 | With gamification and interactive training, your enterprise could reduce risk and improve user behavior around cybersecurity. We have to live with cybersecurity threats and attacks. This is not a static situation and continues to evolve. You can buy and subscribe to tools and services that help protect your networks and applications.

Energy Efficiency Gamification Market to Reflect Impressive Growth Rate During 2016-2026

Games are widespread and most powerful ways through which human beings interact, have fun and by which they communicate. Human brains are wired for social bonding, positive feedback and to enjoy the challenges that games provide. Games rise awareness by using visual communication, limits the wastage of electrical energy and collaborative community engagement.

Research focused on the education gamification market analysis and forecast from 2018 to 2023

The rising use of augmented reality (AR) and virtual reality (VR) in the education gamification sector will drive the growth prospects for the global education gamification market during the forecast period. VR and AR applications are used to provide interactive and immersive experiences using digital platforms.

Tesla could one day “gamify” your Supercharger travels with digital trophies

Taking a Tesla road trip could one day become an even more rewarding experience than it already is. After announcing that one of its new Supercharger locations in Los Angeles will debut an old-school drive-in, complete with outdoor movie screens and a rock-themed restaurant, CEO Elon Musk responded gamely to a Tesla enthusiast who suggested …

EdTech: Big Data Analytics To Revolutionize Online Learning

Technologies like big data analytics, Artificial Intelligence (AI), Virtual Reality (VR), and Augmented Reality (AR) are set to revolutionize the online learning space. In March 2017, Birmingham Business School announced it would be working on a new research project, to explore how big data can be used to drive more personalized learning online.

This father-son duo is using IoT to help companies in fleet management

Startup: IoT Research Labs Founders: Deekshith Duvalla and Thanmai Deekshith Year it was founded: 2015 Where it is based: Hyderabad Sector: IoT and analytics-based sensors The problem it solves: Fleet management using IoT Funding raised: Bootstrapped Every industry faces multiple challenges, and opportunities to take them on using new technologies are aplenty.

Why 2018 is the Year for Augmented Reality at Meetings and Events

Technology Solutions by Matt Alderton | January 09, 2018 In summer 2016, America was the site of a massive invasion. Intruders were everywhere — in parks, for instance, restaurants, museums, libraries, convention centers, and even public restrooms. Suddenly, new inhabitants appeared to occupy nearly every nook and cranny of American soil.

Fintech for Kids: How Startup Greenlight Financial Teaches Kids about Compound Interest

EXCLUSIVE – Fintech startup Greenlight Financial Technology has just added a new feature that helps kids understand tricky concepts like interest, APR and savings accounts. Today the Atlanta-based Greenlight unveiled a feature which lets kids create a savings account through their Greenlight app, an account that is controlled by a guardian.

K-12 Testing and Assessment Market: Making Inroads in Knowledge-Starved Countries

The global education technology market can be broadly categorized into two segments, namely technological architecture and collaborative tools. The technological architecture comprises hardware, software, and services. The hardware segment consists of interactive whiteboards, interactive displays, educational personal computers, and projectors.

How to Avoid Data Overload

By Whitney Jones, SVP, Data & Analysis at DigitasLBi CES 2018 was flush with gadgets that help people track and monitor their lives – health, fitness, home, neighborhood family, pets, cars, and other possessions. The mountain of data created by these devices is both a blessing (we are more informed) and a curse (we are doing more processing with the same amount of brainpower).

Boston startup WeSpire wants to help your employees meditate – Boston Business Journal

The business world has been embracing employee wellness programs in recent years, as companies seek to keep workers – especially millennials – happy and engaged while potentially reducing health costs.

Middle school teacher takes creative approach to engaging students

YORK – York Middle School Language Arts teacher, Kimberly Snodgrass, is taking a creative approach to learning this year in her classroom. On Wednesday morning, she surprised her students with yet another classroom transformation. This time she went with an Olympics theme.

Global Energy Efficiency Gamification Market Region, Application, Competitors, Key Players, Trend Report 2017

Energy Efficiency Gamification Market report provides an in detail study of Manufactures in the market which is based on the various objectives associated with an organization such as Analysis, Market Share, Regional Market Performance, Product Specification, and the Company Introduction.

‘Digital FX go back to cave paintings’ – Times of India

Ahmedabad: On Friday, the second day of the International Communication Management Conference (ICMC) at MICA saw several experts explain reasons for the rise of augmented reality games, digital self-representation among young adults, virtual reality experiences and upcoming trends in dynamic media environment.

How is education being disrupted by technology?

MANILA, Philippines – In the past 10 years or so, we’ve witnessed a pace of disruption in education that’s unmatched in previous decades. Books, curriculums, and even teachers are rapidly being replaced or complemented by online resources and digital tools such as tablets and mobile phones.

Stripe’s SEA head on Asia expansion and Singapore’s startup space

This article is part of Tech in Asia’s partnership with The Jay Kim Show where we publish the revised transcripts from the show’s podcast interviews with top entrepreneurs. This is heavily revised from the original show transcripts. For the full interview, go here. Piruze Sabuncu is the head of Southeast Asia and Hong Kong at Stripe.

Global Workforce Optimization Product and Market Report1 Featuring Aspect, Calabrio, dvsAnalytics, NICE, OnviSource and Verint, OpenText and ZOOM

DUBLIN, Jan. 8, 2018 /PRNewswire/ — The “2017-2018 Workforce Optimization Product and Market Report” report has been added to Research and Markets’ offering. Enterprises need WFO functionality more than ever, and the vendors who are responding with innovations, including new architectures and intelligent automation will be best positioned to adapt to changing market needs.

Virtual Reality to Assist Development of Forklift Operators

Virtual reality (VR) and mixed reality (MR) is taking over the world, slowly dominating industries with attractive promises of modernising, streamlining and generally making work flows in a variety of industries more productive than ever. Next we have the Raymond Corporation taking on the technology to assist in the development of new and existing forklift operators.

Perks WW Channel Releases Companion Guide to Their Recent Webinar About Points-Based Channel Rewards – Press Release – Digital Journal

New eBook from Perks WW Channel is the latest resource in their series about points-based incentive programs for channel partners.

Reality Reflection Announces Pre-ICO of New Location-based AR Mobile Game

This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress.] Press Release – For Immediate Release Reality Reflection Press Contact Emily Park / PR Manager Email: contact@moss.land ICO Page: moss.land Tallinn, Jan.

Qstream Aims To Deliver Consistent Coaching Experiences With Addition Of Video

Qstream is designed to help salespeople by combining performance insights, coaching support and skills reinforcement in one convenient mobile app.&nbs…

2018 and beyond: Our legal futures… – Legal Futures

It’s that time of year again. Thinking about what’s gone before us and planning for the future – looking at what we do, how we do it, and more importantly, who we do it for.

How Gamification Enhances Productivity in the Workplace

"In every job that must be done, there is an element of fun. You find the fun and snap! The job's a game!" Wise words uttered by none other than Mary Poppins, the mack-mommy of gamification. The super nanny blew our minds when she took the arduous task of cleaning a dirty playroom and made it fun for everyone by making it a game.

From A Small Catering Business To Blockchain Empire - Simon Yu Has Quite A Story To Share With Budding Entrepreneurs

For StormX co-founder Simon Yu, the road to success couldn't have been thornier. Things got notably worse after his family was left with no choice but to declare bankruptcy. Yu was in college back then and with no source of substantial income.

#BizTrends2018: Enter Generation Z: Fusing the old with the new

Traditionally the domain of a serious set of older engineers, cement / concrete technology and civil engineering are currently undergoing a slow but steady transition...

UAE 'perfect' for new luxury car Blockchain platform

Cars are treated as pieces of art and not driven during their holding period The Australia-based BitCar allows fractional ownership of luxury vehicles, including Lamborghinis, Ferraris and Bugattis Blockchain-based "tokenisation" of car ownership that allows car enthusiasts to own "fractions" of luxury vehicles is a perfect fit for the car-crazed Gulf region, according to the representatives of blockchain platform BitCar.

Get over the icky factor to recycle well

Sustainable living could be yucky to most of us at first! Let us face it, the idea of having to 'recycle' anything always brings up memories of torn hand me downs or unpalatable food leftovers. This visceral 'yuck factor' is a consequence of our 'capacity to disgust', according to University of Sheffield's Philip Powell.

Global Healthcare Gamification Market 2017 - Adidas AG, Apple, FitBit, Jawbone

The market research report by QY Research provides detailed study on the overall Healthcare Gamification market size, its financial positions, its unique selling points, key products, and key developments. This research report has segmented the Healthcare Gamification market based on the segments covering all the domains in terms of type, country, region, forecasting revenues, and market share, along with analysis of latest trends in every sub-segment.

Why Do We Get So Itchy When We Can't Use Our Cellphones?

Future Tense is a partnership of Slate, New America, and Arizona State University that examines emerging technologies, public policy, and society. This originally appeared in the Behavioral Scientist's "Connected State of Mind" issue, which explores the impact of tech use on our behavior, brains, and relationships. View the complete issue .

Charlie Brooker thinks he hates Tinder - but Black Mirror says otherwise

Ludwig Wittgenstein once observed, "If a lion could speak, we could not understand him." But Ludo, mind if I ask how much time you've actually spent with lions? Thought not. Because that's rubbish, at least in the sense that humans and lions couldn't possibly have common ground for a conversation.

Growth Engineering wins 10th major award of 2017 at Brandon Hall Technology Awards

Multi-award winning learning technology superheroes, Growth Engineering and Craneware, market leaders in healthcare software and supporting services, have won a silver award at the 2017 Brandon Hall Excellence in Technology Awards.

Participatory Health Through Social Media

Participatory Health through Social Media explores how traditional models of healthcare can be delivered differently through social media and online games, and how these technologies are changing the relationship between patients and healthcare professionals, as well as their impact on health behavior change.

7 Questions That Help Determine Success Of A Word Of Mouth Campaign

In today's highly-social uber-connected world, success of a brand is heavily dependent on the credible social conversations that the top 20% of their consumers are having about their product. With too much marketing interference, a staggering 60% consumers feel more negatively about advertising than they did a year ago.

How to turn your retirement plan into a millennial magnet

Baby boomers are finally starting to retire, and there are 80 million millennials ready to take their place. This transition will mark the largest generational shift in the post-depression workforce. There is great potential in the millennial generation, and plenty of talent.

2018 and beyond: Our legal futures... - Legal Futures

It's that time of year again. Thinking about what's gone before us and planning for the future - looking at what we do, how we do it, and more importantly, who we do it for.

The Global Search for Education: AI, Algorithms and What We Should All Be Thinking About

"Algorithms are as biased as the humans who designed or commissioned them with a certain intention. We should therefore spark an open debate about the goals of software systems with social impact." -- Ralph Müller-Eiselt Biased algorithms are everywhere, so at a critical moment in the evolution of machine learning and AI, why aren't we talking about the societal issues this poses?

5 Tools Built To Help Your Ecommerce Site Increase Conversions

There are many difficult decisions you'll be forced to make as an entrepreneur. Once you've built your site and got it up and running, you'll be tasked with making continuous improvements. To stay ahead of your competitors, it's important that your website is equipped to handle and help every potential customer that lands on your page.

Mobility-as-a-service: 3 strategies to improve new-hire onboarding

Hiring new employees onto your enterprise staff is a costly process, and these costs and challenges don't end when a candidate accepts your offer. Employee onboarding is a necessary evil that can sap the resources of any organization.

Asia's Largest Licensing Show and Conference Open in Hong Kong

A Wide Variety of Licensing Projects Showcase Hong Kong's Creative Force HONG KONG, Jan 8, 2018 - (ACN Newswire) - The world's second-largest and Asia's largest event of its kind, the 16th Hong Kong International Licensing Show and the 7th Asian Licensing Conference kicked off today at the Hong Kong Convention and Exhibition Centre (HKCEC), organised by the Hong Kong Trade Development Council (HKTDC).

Enhancing the Transit Customer Experience with Digital Signage

Imagine riding your bus or train to work. You're a bit bored and a little distracted as you need to keep checking your watch and listening for the station announcements to be sure you don't miss your stop. Looking around you see a paper advertisement promoting a recently renovated auto museum.

Is There a Need For An Industry Shift From a Loyalty Program to a Loyalty Experience?

What is the difference between a loyalty program and a loyalty experience and why is it important to loyalty marketers? That is a topic that Loyalty360 discussed with Barry Kirk, VP, Loyalty Solutions, Maritz.

Tinder's New Professional Networking App Wants You to Swipe Left on LinkedIn

LAS VEGAS-A few years ago, the makers of Tinder realized (correctly) that LinkedIn is annoying. It didn't matter that their expertise was in making a dating app. Like any entrepreneurial crew of tech dudes, they decided to create a new startup that would overcome the lingering challenges of professional networking.

#BizTrends2018: The Platform Economy

The Fourth Industrial Revolution (4IR) is ushering in technologies that can enable us, the South African digital industry, to change the course of history...

2018: The year video takes L&D to the next level

With global employee collaboration and connectivity on the rise, video has increasingly become one of the premier platforms for learning and development programmes. Organisations are looking to meet the L&D needs of an increasingly diverse workforce, and video is a cost-effective and engaging way to achieve that.

Gamification Market 2018 Global Share, Trend, Segmentation and Forecast to 2022

"\"Gamification Market\"" Wiseguyreports.Com Added New Market Research Report On -"Global Gamification Market 2018 Top Manufacturers, Production , Growth and Future Demand Forecast to 2022". Global Gamification Market Description WiseGuyReports.Com adds" Global Gamification Market Size, Status and Forecast 2022 "Research To Its Database.

MilTech

In this report, the United States Biological Safety Cabinet market is valued at USD XX million in 2016 and is expected to reach USD XX million by the end of 2022, growing at a CAGR of XX% between 2016 and 2022.

Gamification - the safe road to cybersecurity awareness and training

At the inaugural Ixia Cyber Combat held in December 2017, 20 two-person teams of security-focused participants from various verticals - FSI, technology, government and education - pitted their skills against one another in a 12-hour test of skill, strategy and endurance.

Blockchain And Gamification - A Match Made in Heaven

G amification, the act of layering game-like features onto a platform, is a powerful tool when combined with blockchain technology. Marketing paradigms in the online world shift so rapidly that it's hard even for professionals to discern which channels are best for reaching certain target audiences.

Global Energy Efficiency Gamification Market Sales,Trend,Region,Forecast and Manufacturers in 2017-2022

The Energy Efficiency Gamification market report includes a comprehensive analysis of the present state of the market. The report starts with the basic industry overview and then goes into each and every detail. The Energy Efficiency Gamification Market research report provides an in-depth analysis of the major Energy Efficiency Gamification industry leading players along with the company profiles and strategies adopted by them.

How can I help my child become more organised this school term?

It's a scenario every parent can relate to - your child brings home a note about a school-related activity the day before it's happening. It might have been squished at the bottom of Tyler's bag for weeks or perhaps Lucy just left it in her locker and decided to bring it home today.

The link between employee engagement and customer service - HR News

Guest Blog by Kenny Bain, CEO of Rant & Rave explains the intrinsic link between employee and customer engagement. With the proliferation of communication channels, customers now have more power and information than ever before, and they expect instant service gratification. This has led to a widening expectation gap with today's businesses where 61% of customers churned in 2016.

How to know if you have gaming disorder

For decades, parents have been in despair over children's incessant hours on the PC, lost to the world and wholly absorbed in 'mindless' gaming. They would be surprised to learn it happens to adults too. But how much gaming is too much and how can you tell when someone has an actual gaming disorder?

5 Themes in Education that Impacted the Industry in 2017

The proliferation of internet connectivity will be the harbinger of education technology and catalyze the Indian education landscape in the coming few years and we are bound to see exciting times ahead. This past year has been quite the roller coaster ride in the education sector with higher education leaders having faced numerous challenges.

Bias creeps into reference checks, so is it time to ditch them?

As much as we'd like to think we've refined the hiring process over the years to carefully select the best candidate for the job, bias still creeps in. Candidates who come from privileged backgrounds are more able to source impressive, well-connected referrers and this perpetuates the cycle of privilege.

Attracting the next gaming generation

Jade Sahota, Head of Design at Degree 53 explains how gambling operators can better position their products to appeal to a younger demographic Today, we have a wide range of online gaming...

Do Activity Trackers Encourage Physical Activity? - Medical News Bulletin | Health News and Medical Research

Wearable tech has seen increased use in the past few years following the gamification of physical activity and obsessive-compulsive stat-tracking software. Popularized by companies like Fitbit and Apple, the popularity of activity trackers shows no signs of slowing down.

Tulsa gyms using new devices to facilitate better workouts

It can be hard to stick with your New Year's resolutions at the gym. But there's a new device called MyZone that some gyms are using that can help you get a jump start.Sometimes we use it to run challenges with our members to track their effort points, an

'Black Mirror' implies the morning-after pill causes abortion. Here's why that's harmful.

ANALYSIS | The show's confusing mix-up is irresponsible In an episode exploring the boundaries of parental control, the Netflix series "Black Mirror" fudges the limits of emergency contraceptives. Episode 2 of the show's fourth season brings us Marie (played by Rosemarie DeWitt).

Q&A with CGS: Training technology for the deskless worker

Google estimates that 80 percent of the global workforce is made up of employees without a desk or dedicated computer, also known as deskless workers. These employees are crucial to today's economy, yet many organizations struggle with retaining these individuals.

Transhumanism 2017-2030: Key Trends of the Future - How Humans will Think, Behave, Experience, and Perform in Future, and the Implications to Businesses

Source: Research and Markets Dublin, Jan. 04, 2018 (GLOBE NEWSWIRE) -- The "Transhumanism" report has been added to Research and Markets' offering. How will we define humans in future, and how will this new definition change your business?

Your phone really does make you feel good, study says

Commentary: Researchers at Stanford contend that you're not necessarily addicted if you need to be with your phone all the time.

It might be time for employers to ditch the reference check

As much as we'd like to think we've refined the hiring process over the years to carefully select the best candidate for the job, bias still creeps in. Candidates who come from privileged backgrounds are more able to source impressive, well-connected referrers and this perpetuates the cycle of privilege.

What Is EtherRacing?

It seems there will be a major influx of new Ethereum-based investment opportunities/semi-Ponzi schemes very soon. Following CryptoKitties and EtherTanks, we now have a new browser-based game called EtherRacing. All three concepts are virtually the same, although the gamification element is certainly a nice touch.

Our 4 Finest Patient Engagement Pieces of 2017

Photo has been resized. Courtesy of Ted Eytan, Flickr. When healthcare innovators discuss patient engagement, they could be talking about any number of things: how to get people with a certain disease to take charge of their care, data ownership and empowerment, or better access to important information, to name a few.

Why technology leaders must adopt new approaches and processes in the digital era

Last week, I had attended a private meeting that ushered high-level technology leaders from well-known companies who share a common history in the digital transformation (DX) movement in India. The propensity of businesses to adopt new technological strategies poses a matter of question to businesses far and wide.

The tech skills gap has huge implications for cybersecurity

The government's Autumn budget signalled a real step change for the tech industry. The move to create a new National Centre for Computing and triple the number of computer science teachers represents significant progress - especially considering recent findings that more than half of England's secondary schools did not offer GCSE computer science in 2015-16.

Participatory Health Through Social Media - Healthcare Market Reports

Participatory Health through Social Media explores how traditional models of healthcare can be delivered differently through social media and online games, and how these technologies are changing the relationship between patients and healthcare professionals, as well as their impact on health behavior change.

10 Instagram Tools to Help You Build Your Following in 2018

What do the world's best brands and most successful influencers have in common? One comonality is a massive Instagram following that can be mobilized at the drop of a hat to take a specific action. Related: 6 Proven Ways to Empower Your Brand's Instagram Marketing Cultivating a strong Instagram following is a great way to build an audience or a customer base.

English Attack! language service reaches 1 million international users

International markets now account for over 90% of the service's registered user base, following similar partnerships across Latin America and Europe. The Paris-based EdTech company's new distribution partners are Kolibri Education in Turkey, Connectere Solutions in Singapore, Learning Resources Network in Bahrain and EduCapsule Learning Initiatives in India.

Brandon Hall Group Excellence in Technology Awards

The Brandon Hall Group Excellence Awards Program is the most prestigious awards program in the industry. The program was one of the first of its kind in the learning industry, which was pioneered in 1994. Mike Cooke, Chief Executive Officer of Brandon Hall Group, said, "Our technology award winners are truly outstanding and set a high bar for others.

How Marketing Dynamics are Changing for the Better

Digital marketing has been in a constant state of transition since its inception, evolving more rapidly than traditional media in its short lifespan. From banner ads and pop-ups to PPC and SEO, digital marketing strategies must rapidly adapt to a changing online landscape. Nevertheless, the industry is often left playing catch-up to shifting consumer preferences.

Marin General's Jason Johnson: Culture is Key to Hospital Information Security

Health system information security today requires much more teamwork with clinicians and other staff members. Jason Johnson, CISSP, PMP, CAHIMS, manager of information security and customer experience at Marin General Hospital in Greenbrae, Calif., is working to develop a strong focus on culture and learning rather than just technology solutions.

Cracking the Code of Behavioral Change for Employees' Healthy (and More Productive) Well-Being

Behavioral science is a relatively new and influential domain. It helps us understand ourselves better-which is certainly welcome as we come to recognize how we are predisposed to stick with routines no matter how uncomfortable, unhealthy or illogical they may be.

B2B Exhibitions Market Size in US to Worth $36.35 Billion by 2023

The B2B exhibitions market size in US is projected to grow from $12.83 billion in 2017 to $36.35 billion by 2023, growing at a CAGR of 4.88%. Arizton's recent market research report on the B2B exhibitions market in US provides comprehensive industry analysis, trend forecasts, and competitive analysis.

Real Madrid expands business: "Now we are also a content company" - Business Monkey News

Transformación digital Un seguidor del Real Madrid hace fotos dentro del Estadio. El Real Madrid amplía negocio: "Ahora también somos una empresa de contenidos" La plataforma digital de Microsoft le permite conocer los intereses de cada seguidor Los ingresos tradicionales del club crecen por debajo del 10%, mientras los digitales suben un 30% Con 115 ...

8 Ways To Make Your Dreams Happen & Make Life More Fun

Ashlee Craft is a writer, entrepreneur, artist, musician, and blogger from Florida. She is the owner of SHOP Ashlee Craft, an online store for creative, fun gifts, t-shirts, prints, and more. Ashlee believes that life is your playground, and that you can develop any life you want for yourself.

HR Trends to Look out for in 2018

Attempts towards hiring automation have been visible for a while now and will become more pronounced in the coming year. The field of talent assessments, an integral part of modern HR practices, is witnessing a major flux too. Predictive Analytics The flavor of the season for talent assessments seems to be predictive analytics and machine learning.

Indian Education Trends of 2017

The education sector in India has seen several trends that helped the sector to improve the processes and to bring its standard at par with the global level. Rahul Belwalkar, CEO, SecUR Credentials, writes about such trends of 2017 for Elets News Network (ENN).

App developers sharpen focus on driver performance

Until fully autonomous trucks are powering loads, motor carriers will continue to invest in new technology to better evaluate and improve driver performance. Since the dawn of the 20 th century, technology has advanced to effectively close the gap between the office and the cab.

Tulsa gyms using new devices to facilitate better workouts

It can be hard to stick with your New Year's resolutions at the gym. But there's a new device called MyZone that some gyms are using that can help you get a jump start.Sometimes we use it to run challenges with our members to track their effort points, an

Do Activity Trackers Encourage Physical Activity? - Medical News Bulletin | Health News and Medical Research

Wearable tech has seen increased use in the past few years following the gamification of physical activity and obsessive-compulsive stat-tracking software. Popularized by companies like Fitbit and Apple, the popularity of activity trackers shows no signs of slowing down.

Your phone really does make you feel good, study says

Commentary: Researchers at Stanford claim that you're not necessarily addicted if you need to be with your phone all the time.

Bias creeps into reference checks, so is it time to ditch them?

As much as we'd like to think we've refined the hiring process over the years to carefully select the best candidate for the job, bias still creeps in. Candidates who come from privileged backgrounds are more able to source impressive, well-connected referrers and this perpetuates the cycle of privilege.

2018: The year video takes L&D to the next level

With global employee collaboration and connectivity on the rise, video has increasingly become one of the premier platforms for learning and development programmes. Organisations are looking to meet the L&D needs of an increasingly diverse workforce, and video is a cost-effective and engaging way to achieve that.

Marin General's Jason Johnson: Culture is Key to Hospital Information Security

Health system information security today requires much more teamwork with clinicians and other staff members. Jason Johnson, CISSP, PMP, CAHIMS, manager of information security and customer experience at Marin General Hospital in Greenbrae, Calif., is working to develop a strong focus on culture and learning rather than just technology solutions.

The socially mediated addiction economy needs a reset

Social networking theory inspired social media, which changed how we interact in the marketplace and with each other. Now, in the wake of scandals and a tone-deaf adherence to a one-dimensional mostly ad-driven business model, it is possible that social media has jumped the shark.

How Indoor Cycling Went From Excruciatingly Boring to Actually Fun

For a recreational athlete who thrives outdoors, indoor workouts can be a chore. And for a spin enthusiast who loves the energy of a class environment, solo workouts can feel isolating. But when the weather turns icy and foul, an indoor, at-home workout may be the only option at your disposal.

7-minute workout apps: I tried 30, here are the best

The best 7-minute workouts on the planet are the ones you'll actually do. This is what I know for sure after testing out more than 30 of them over the past few months. That and yes, they really do work.

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